• IndiBrony
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      2422 hours ago

      I will always use scanline filters on my emulators and nobody can convince me not to.

      • Tar_Alcaran
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        2022 hours ago

        Those single-pixel ree eyes are fucking terrible, you are correct.

        • Ephera
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          813 hours ago

          I’m guessing the whole texture was created on a CRT screen. The artist obviously had the shading skills, where they could’ve faded the eyes red-to-grey, but well, there was no need to.

      • @pdqcp@lemmy.dbzer0.com
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        114 hours ago

        Any recommendations? I was always bothered by that, but never thought it was possible to emulate crts too. I’ll have to look them up now

        • Farid
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          47 hours ago

          Depends on what you use to emulate and how much you want to hurt the device.
          I usually emulate using RetroArch and it got all the CRT shaders you might want. Unless you get really into it. Look for CRT shaders with words “hylian glow”, geom and royale. There even exist some advanced shaders for high refresh rate monitors that try to emulate CRT beam.

          You can also check out Retro Crisis on YouTube to get started.

    • Farid
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      1822 hours ago

      That’s not just scaliness but a full-on CRT shader with phosphor glow and stuff 👌