- cross-posted to:
- godot@lemmy.ml
- cross-posted to:
- godot@lemmy.ml
A surprise to be sure, but a welcome one. Very excited to have another YouTube juggernaut in the open source ring!
You must log in or register to comment.
To be fair, it’s currently pretty straightforward in Unity. I haven’t checked Godots implementation yet, currently making my first 2D game in godot.
Also, meta is currently funding Godot, a comment further down mentions it.
The basics yes, but anything more complex is a mess and requires either 3rd party add ons (and all the issues they bring) or developing your own solutions which is a pain. Then add avatars and multiplayer and it is a right pain to implement. And then they update the SDK and it breaks everything. Ughhh.