Do we know what the switch2’s hardware is yet?
If the leaks are correct its:
Full specs:
CPU: Arm Cortex-A78C 8 cores Unknown L1/L2/L3 cache sizes GPU: Nvidia T239 Ampere 1 Graphics Processing Cluster (GPC) 12 Streaming Multiprocessors (SM) 1534 CUDA cores 6 Texture Processing Clusters (TPC) 48 Gen 3 Tensor cores 2 RTX ray-tracing cores RAM: 12 GB LPDDR5
Handheld Mode:
CPU: 998.4 MHz GPU: 561 MHz (~1.72 TFLOPS) Memory Frequency: 4266 MHz Memory Bandwidth: 68.256 GB/s
Docked Mode:
CPU: 1100.8 MHz GPU: 1007.25 MHz (~3.09 TFLOPS) Memory Frequency: 6400 MHz Memory Bandwidth: 102.4 GB/s
I personally don’t know how that compares to other hardware though.
(Edit: Thanks for the replies!)Here’s the OLED Deck specs for comparison:
APU
6 nm AMD APU
APU power: 4-15W
(which contains:)
CPU:
Zen 2 4c/8t, 2.4-3.5GHz
(up to 448 GFlops FP32)
GPU:
8 RDNA 2 CUs, 1.6GHz
(1.6 TFlops FP32)
…
RAM:
16 GB LPDDR5 on-board RAM
(6400 MT/s quad 32-bit channels)
Storage:
Steam Deck 512GB NVMe SSD
Steam Deck 1TB NVMe SSD
Both include high-speed microSD card slot
EDIT: More details
https://www.notebookcheck.net/AMD-Steam-Deck-OLED-APU-Processor-Benchmarks-and-Specs.799065.0.html
So basically, the Deck and Switch 2 are roughly inverted in compartitive hardware power… the Deck has a more powerful CPU, the Switch 2 has a more powerful GPU.
EDIT 2:
also the Deck has 33% more RAM.
Consoles can also do more with less since the games are (unless they’re shitty ports) designed for that specific hardware.
Yep, this is always a factor, even with PC games.
For example: the Switch 2 uses an ARM CPU.
That is different in significant ways than an x86/64 CPU.
How the system allocates memory is also… a confounding factor.
Sometimes you have just one kind of RAM shared between the CPU and GPU. Sometimes there are different kinds of RAM for the CPU and GPU.
It looks like the Switch 2 is sharing LPPDR5 RAM between the CPU and GPU, as the Deck does… on the Deck, you can use CryoUtils to manually adjust how much is allocated to which.
The Switch 2 will… maybe have a standardized allocation for all games, or allow certain games to adjust the allocation.
And then if course there is port quality, and proton…
It gets pretty complicated to estimate just purely from specs alone.
Hence why the PC centric crowd is so much into empirical testing via benchmarks.
That low ram is going to hurt the new switch pretty quickly, I think. I wouldn’t get a newish pc/laptop if it didn’t have at least 16g ram these days. They’re going to struggle again with ports.
core count x clock speed hasn’t been a good metric for about 15-20 years, but if we go by that anyway then it looks like the switch2 will be slightly worse than a steam deck.
deleted by creator